Thursday, September 30, 2010

Secret #3: Pitching – The Clubhead must Stay Low to the Ground After Impact

Secret #3:
Pitching – The Clubhead must Stay Low to the Ground After Impact

Choose one of the following clubs when you attempt a pitch shot: pitching wedge, sand wedge or a lob wedge. A pitch shot has maximum air time and minimum roll time. In other words, the golf ball has 2/3 air time and 1/3 roll on its journey to the hole. Just the opposite of a chip shot.

Airtime is very difficult to create if your technique is off even in the slightest. So, if you are tired of topping, sculling, and hitting the ground behind the golf ball when you pitch, this is the pearl for you.

Low Follow-Through = Maximum Airtime

If I had a dollar for every amateur that told me that they are trying to follow-through high after impact so that their pitch shots will go up in the air, I would be set for life.

Most of the time, a high follow-through after impact will force the ball to be hit on the upswing which results in a top, scull or ground-behind shot. If you setup to the golf ball just like you were going to chip, you are halfway there.
Remember:

1. The golf ball should be positioned in the middle of your stance
2. Place 75% of your weight on your front foot
3. The grip end of the golf club points to the middle of your front leg.
4. Place your grip HALFWAY down the grip of the club

The back swing is usually longer than your chip shots. If you keep your weight on your left leg - you DO NOT need to transfer your weight. As the golf club begins to swing down into the ground, make sure you follow thru LOW to the ground after impact. You want to feel as though you chopped the back of the ball with the club head.


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